Online Google Dictionary

guild 中文解釋 wordnet sense Collocation Usage Collins Definition
Noun
/gild/,
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gilds, plural; guilds, plural;
  1. A medieval association of craftsmen or merchants, often having considerable power

  2. An association of people for mutual aid or the pursuit of a common goal

  3. A group of species that have similar requirements and play a similar role within a community


  1. club: a formal association of people with similar interests; "he joined a golf club"; "they formed a small lunch society"; "men from the fraternal order will staff the soup kitchen today"
  2. A guild is an association of craftsmen in a particular trade. The earliest guilds were formed as confraternities of workers. They were organized in a manner something between a trade union, a cartel and a secret society. ...
  3. Guilds are groups of species that exploit the same resources in the same way , therefore sharing a similar ecological niche.
  4. Permaculture is an approach to designing human settlements and agricultural systems that mimic the relationships found in natural ecologies.
  5. In computer and video gaming, a clan or a guild is a group of players that play online games together. They may play against other clans via matches or challenges, also known as scrims (scrimmages) and wars. ...
  6. The Guild is an American comedy web series created and written by Felicia Day, who also stars as Cyd Sherman (aka Codex). It premiered on YouTube on July 27, 2007. Subsequent webisodes premiered on Microsoft's Xbox Live Marketplace, Zune Marketplace, and MSN Video. ...
  7. A group of tradespeople made up of merchants, craftspeople, or artisans, particularly in the Middle Ages
  8. (guilds) During the Middle Ages, craftsmen, artisans and merchants formed organizations that regulated most aspects of its members' businesses. ...
  9. (Guilds (Gilds)) Western European trade associations, grew strongly in the 12th and 13th centuries to protect and promote trade groups.  Data from the Brewers’ Company in London show that their were at least 14 different guilds concerned with leather listed in London in 1422). (17)
  10. (Guilds) It guild of rope makers in London at least as early as 1328. The record shows that in that year 5 men were elected and shown to govern the “ministry of corders.”
  11. (Guilds) Organisations of artisans and craftspeople designed to protect interests by regulating prices and quality of goods. Often sponsored by monarchy or city state.
  12. (Guilds) are groups recognized by IHQ that are designed to promote a profession, trade, science or craft. Subject to approval by the Areopagus, they make their own regulations and coordinate their own efforts. ...
  13. (guilds) Sworn associations of people in the same business or trade in a single city; stressed security and mutual control; limited membership, regulated apprenticeship, guaranteed good workmanship; often established franchise within cities. (p. 391)
  14. A group of species having similar ecological resource requirements and foraging strategies, and therefore having similar roles in the community.
  15. An association of the masters of a particular craft, trade or profession (painters, goldsmiths, surgeons, and so on) set up to protect its members' rights and interests. Such guilds existed in virtually every European city in the 16th century. ...
  16. (English) A professional association of skilled craftsmen, somewhat similar to a modern union. Painters, sculptors, carpenters, retablo makers, metal-workers all had their own guilds in Spanish America. ...
  17. A medieval organization that combined the qualities of a union, a vocational school, a trading corporation, and product regulations committee for the bourgeoisie. These associations of merchants, artisans, and craftsmen rose in power and numbers toward the late medieval period. ...
  18. (Zunft) is a community of which full members "monopolize the disposition of spiritual, social and economic goods, duties and positions as vocation" (SC, Economic Community).
  19. Professional, mercantile or craft association formed to maintain standards and support its members. Guilds formed the center of town life; the guilds grew in power and prestige, frequently forming monopolies in their area of expertise.
  20. A formal association of players formed in EQOA that grants those players additional features, such as the guild chat channel.
  21. In medieval Europe, an association of men (rarely women), such as merchants, artisans, or professors, who worked in a particular trade and banded together to promote their economic and political interests. Guilds were also important in other societies, such as the Ottoman and Safavid empires. ...
  22. An organization set up to protect the rights of and set the standards for its member craftsmen. See union.
  23. An organization found in many boroughs to which burgesses who practice certain trades must belong in order to do business in the town. ...
  24. A group of related or unrelated wildlife or plant species that can be managed as a group because of similar habitat requirements.
  25. (also called “clan”) a group of players who work together to defeat a powerful enemy, participating in regularly scheduled missions called “raids”